Senior Software Engineer
Company: 3DEO
Location: Torrance
Posted on: January 9, 2026
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Job Description:
Job Title : Senior Software Engineer Slicer Manufacturing
Platform Development Department: RD Reports to: Chief Operating
Officer Employment Type: Full-Time FLSA Status: Exempt The Company:
3DEO is a leader and innovator in sinter-based additive
manufacturing (AM), delivering proprietary and differentiated AM
solutions that drive breakthrough product performance. With some of
the industrys highest-volume capabilities in metal 3D printing,
3DEO combines cutting-edge manufacturing with multi-disciplinary
engineering and product development expertise. Our patented and
award-winning technology has revolutionized how customers approach
design, enabling high-volume production with unmatched quality,
precision, and cost efficiency. Holding roughly 20 patents, 3DEO is
more than a manufacturer we are a trusted partner in solving
complex challenges and unlocking the full potential of AM. At 3DEO,
we collaborate closely with customers in industries such as
medical, industrial, aerospace, and semiconductors, delivering
end-to-end solutions that include RD, design, engineering,
prototyping, production, and beyond. Since our founding in 2016,
our greatest strength has been our team. At 3DEO, innovation is
approached as a team. Together, we tackle the toughest product
development challenges, helping our customers bring visionary ideas
to life. Join our passionate and collaborative team at 3DEO, where
were transforming whats possible in metal additive manufacturing
and making what hasnt been made before. Job Summary: The Senior
Software Engineer will contribute to the development of 3DEOs
proprietary slicing engine and the end-to-end software platform
that powers our metal 3D printing process. This role focuses on
geometry processing, toolpath generation, and digital workflows
used across our vertically integrated production system. Ideal
candidates have experience building slicers, simulation tools, or
manufacturing automation software and enjoy working at the
intersection of software and hardware in a fast-moving RD
environment. Essential Functions: ? Develop and maintain core
slicing algorithms including path planning, infill generation, and
motion logic ? Implement and optimize geometry processing tools
(mesh repair, offsetting, tessellation, Boolean ops) ? Contribute
to the architecture of the internal production platform, including
job tracking and printer interfacing ? Integrate slicing logic with
upstream and downstream systems including UI, hardware control, and
analytics ? Collaborate closely with mechanical, controls, and
process engineers to translate physical constraints into software
rules ? Write clean, well-documented, and testable code to support
scalable manufacturing ? Participate in code reviews and technical
design discussions Required Qualifications: ? Strong programming
skills in C++, Rust, or Python ? Experience with computational
geometry, 3D data structures, or mesh processing ? Familiarity with
additive manufacturing toolchains or CNC-style toolpath generation
? Ability to work in a cross-functional RD environment with
hardware and process teams ? Comfortable building production-grade
software in a fast-paced, iterative setting ? Experience with
continuous integration (CI) pipelines, static code analysis, and
unit testing Preferred Qualifications: ? Experience with industry
standard or related geometry engines/libraries ? Familiarity with
motion control systems, G-code generation, or machine integration
protocols ? Background in data pipelines or job tracking for
manufacturing operations ? Prior work on metal additive
manufacturing or CNC-based systems Education and Experience: ?
Bachelors degree in Computer Science, Software Engineering, or
related technical field required ? 5 years of experience in
software development, with at least 12 years in a manufacturing,
robotics, or 3D graphics setting ? Open-source contributions to
slicing software or experience building AM/CAM toolchains is a plus
Physical Requirements and Work Environment: ? Primarily
office/lab-based with some machine interaction ? Must be able to
occasionally inspect physical parts or collaborate with operators
near equipment SPCareers
Keywords: 3DEO, Azusa , Senior Software Engineer, Engineering , Torrance, California